Lawrence John Balanza
Computer Science B.S.
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Military Sim Survival Dev Log
09/01/2023 - Modeled a human face using Blender.
09/04/2023 - Retopology of the face for better performance in Unreal Engine.
09/06/2023 - Created the upper torso of the basemesh.
09/07/2023 - Completed limbs, hands, and lower torso of basemesh.
09/13/2023 - Uploaded basemesh to Unreal Engine.
09/18/2023 - Completed basemesh rig for animation, also implementing inverse kinematics.