Lawrence John Balanza
Computer Science B.S.

Military Sim Survival Dev Log





09/01/2023 - Modeled a human face using Blender.











09/04/2023 - Retopology of the face for better performance in Unreal Engine.











09/06/2023 - Created the upper torso of the basemesh.











09/07/2023 - Completed limbs, hands, and lower torso of basemesh.











09/13/2023 - Uploaded basemesh to Unreal Engine.











09/18/2023 - Completed basemesh rig for animation, also implementing inverse kinematics.